Thursday 8 December 2016

Shigeru Miyamoto reveals why you can't play 'Super Mario Run' offline

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When you think about it, Super Mario Run is the perfect entry point for Nintendo's leap into mobile gaming.

Without the Mario games there would be no endless runners, the genre first popularized on Apple's earliest iPhonesRun spices things up with distinctly Mario flavors — collectible coins of various colors, mushrooms, Goombas, Koopa Troopers, boss battles — but embraces the one-handed play of a mobile game.

Series creator and Super Mario Run producer Shigeru Miyamoto sat down for a chat with Mashable ahead of the game's Dec. 15 release. The brief but informative chat covered a range of topics, including the game's always-online requirement, Nintendo's approach to formulating a mobile strategy, and Miyamoto's own ideas when it comes to designing for mobile. Read more...

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