The Oculus Rift celebrates its one-year anniversary this week, following its commercial debut on March 28, 2016. Happy birthday, Oculus, your growing pains are showing.
But the awkward baby steps toward making virtual reality mainstream have not been with without some wins.
After years of hype beginning in 2012, and clunky developer prototypes leading up to the consumer version, the attractively designed Oculus Rift still required a relatively expensive PC and an Xbox controller to run the limited array of software available for the device. Predictably, that meant only the most enthusiastic consumers bought into the long-awaited coming of consumer-ready VR. Read more...
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