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I first tried out Microsoft HoloLens a few years ago, a few months before its launch as a developer tool, and came away with similar impressions that many tech journalists had at the time: the tech was intriguing and impressive in some ways, but its limited field of view diminished the experience considerably.
I’ve used HoloLens a few times since then at demos and events, and although there have been improvements, they haven’t changed fundamental experience — or its limitations.
Magic Leap, which launched its developer hardware in August, provoked similar reactions. Although the product is different from HoloLens in many ways — it’s more steampunk goggles than futuristic visor, and you need to carry around a small hockey-puck computer to make it work — most people who had hands-on time with the device had similar observations: Here was a very promising augmented-reality experience that also suffers from field-of-view limitations and a lack of compelling software (although the latter criticism may have changed on Wednesday, with the release of a Magic Leap version of Angry Birds Read more...
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